Where to focus
Notice the first taste sensation, even if it is faint. Do not try to produce a particular taste; if there is no clear sensation, choose your first response.
Inner Compass
intuition trainerNew game
The card is face down. Bring attention to your tongue and sensations in your mouth, choose your first response, then reveal the card.
Fewer choices make guessing easier. A new set is randomly selected from the five sensations for each round.
Chance of a random hit: 20%
Inner Compass
Five cards: honey for sweet, a salt-brined pickle for salty, lemon for sour, wormwood for bitter and chili for spicy. Foods are symbolic categories: a pickle may also be sour. This is a guessing game focused on sensations.
Notice the first taste sensation, even if it is faint. Do not try to produce a particular taste; if there is no clear sensation, choose your first response.
Choose two to five options. Every option in the set is equally likely: a random hit ranges from 50% with two choices to 20% with five. Verify the full set and card after answering.
Sweet, salty, sour, bitter and umami are five basic tastes. Their receptors are not confined to separate tongue zones. Spiciness is a burning sensation that may be felt on the tongue, lips and oral lining. This game uses four tastes plus spiciness; umami is not in the set.
NIDCD: taste perception · InformedHealth: taste and spiciness
2–5 choices · equal probability · reveal after answering